Tuesday, 20 December 2016

Week 2: Your Income Your Art

In week two we learned that being part of and working in any part of the creative industry is that your income can come from multiple sources but as an animation student I will talk about two different categories, self-employed income and company employed income, and some of the problems it comes with.
Generally being part of these two categories of income gives you different problems and solutions. When it comes to running into problems with deadlines as part a studio or company you have to talk with your manager or team leader to move the deadline date or get it to be a bit more flexible, yet sadly this does not work if you are in the "crunch" environment/ workplace. However when it comes to deadlines as a self-employed artist you will need to talk to the client directly and can/ will give them updates on where the current project is at or if they need to be delayed depending on how understanding or lenient the client is and the circumstances revolving around the issues. 


There is one major problem besides getting clients for free lance workers and that is procrastinating. There are several problems as to why one would procrastinate and according to Scott (n.d.) "the things people put off tend to be boring, hard, time-consuming, or maybe they lack meaning to us. Or we worry that the results won't be perfect." There is a large amount of truth to these problems which makes a person procrastinate which impacts heavily on their workflow and can even affect their mood. Sadly there isn't really a cure for procrastinating apart from setting realistic goals, managing your time and

I myself am able to relate to this lecture because my source of income as an animator/ illustrator comes from being a self-employed (freelance) artist, drawing artwork (mainly nsfw) for money. The several issues that I face come from both categories of self-employment which is getting clients and I also suffer from chronic procrastinating (which is an extremely annoying problem). 
Deadlines and workload are usually combined together, however they can also be separate issues that can be resolved.

As for the problem of getting clients, is due to a lack of advertisement, I am not that good at advertising myself, but I mainly advertise myself by doing promoting my Picarto (2013) channel for live-streaming, as well as streaming with other artists during multi-streaming to get more people to watch me draw. The other problem with my lack of advertisement is that I mainly end up drawing nsfw (18+) artwork, thus I restrict myself mainly to the adult section and market.

The second problem is the chronic procrastinating, it is a serious problem when you work in a creative industry as this break productivity heavily and definitely stops one from obtaining an income, due to the workflow and productivity being cancelled out. Sadly resolving chronic procrastination isn't easy especially is someone is highly stressed, depressed and or suffers from anxiety as it affects their self-esteem and self worth heavily.

In short there are quite a few different issues in different types of employments and industries, regarding from workload, deadlines, payment, consumers, and procrastination but there are also solutions regarding these issues and everyone has a different way to tackle the issues, however one does not have a solution to all of them.


References;

Picarto. (2013). FAQ. Retrieved from https://picarto.tv/site/faq 

Scott, P.S. (n.d.). When Procrastinating Is a Problem, and How To Fix It. Retrieved from http://www.webmd.com/balance/features/procrastination-problem-fix

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